🕸️ Cyber Onslaught
This is data nodes warfare at its purest — glowing server hubs wired across a dark network, all up for grabs. Pull lines between bases to pour packets into the fight — reinforce your own, or overwhelm a neutral or enemy hub before it grows back. The mode here is Last Stand: keep at least one base alive until time runs out. This battlefield is a lanes-style map of 10 bases, 7 of them neutral and waiting to be grabbed, with a sharp, aggressive commander dug in on the far side. Owned bases grow packets automatically up to their cap — the art is knowing when to bank troops and when to strike. Read the layout before you commit: take weak neutral bases early — they grow your income before the real fight starts. Banked troops are wasted troops once a base hits its cap, so keep your packets moving and your fronts pressed. Win and your best run is saved locally so you can chase your own record. Everything runs instantly in your browser on phone or desktop — no download, no sign-up, with WebAudio sound you can mute and a one-tap restart.
How to play
- Tap one of your green bases to select it.
- Drag a line from your base to any other base to send half its packets.
- Same-colour target = reinforce it; enemy or neutral = attack and flip it when you out-number the defenders.
- Captured bases start producing packets for you — chain them to snowball.
- Never lose your final base before the timer ends.
Controls
Tap/drag between bases on touch, or click-drag with the mouse. Press A to select all your bases, P to pause, M to mute, R to restart.
Features
- Last Stand mode — keep at least one base alive until time runs out.
- Cyber theme: glowing server hubs wired across a dark network.
- Procedural lanes map of 10 bases with a tuned AI commander.
- Drag-to-send waves, multi-base selection, live troop counts and capture juice.
- Touch + mouse + keyboard, WebAudio sound with mute, instant restart.
FAQ
Never lose your final base before the timer ends. Own more data nodes than the enemy and keep your packets flowing.