📦 Ice Works: Refinery Run

Ice Works: Refinery Run is a conveyor-routing puzzle set in a frozen ice-harvesting works. Resources stream out of the source on the left; your job is to lay and rotate conveyor belts across a 9×7 grid so they flow through the factory, which turns raw materials into finished products, and into the depot on the right. Tap an empty cell to drop a belt, tap again to rotate its direction, and watch the chevrons — any item that runs off the end of a belt with nowhere to go is lost. The mode is Quota: deliver a target number of goods before time runs out. Only finished products count at the depot, so a raw item must visit the factory before it ships. Routing tip: right-click (or the empty-cell on desktop) removes a belt if you mis-route a corner. Route enough goods to the depot to hit the quota in time. It plays instantly in your browser on phone or desktop with tap-to-build belts, animated items, WebAudio sound you can mute, pause and a one-tap restart, and your best throughput saved locally — no download, no sign-up.

How to play

  • Tap an empty cell to lay a conveyor belt.
  • Tap a belt again to rotate the direction it carries items.
  • Route raw items through the factory to turn them into products, then to the depot.
  • Don't let items run off a belt with nowhere to go — they're lost.
  • Route enough goods to the depot to hit the quota in time.

Controls

Tap empty cells to place belts, tap a belt to rotate it, right-click or tap a belt edge to remove. P pauses, M mutes, R restarts. Touch and mouse friendly.

Features

  • Quota mode — deliver a target number of goods before time runs out.
  • 9×7 routing grid with a transforming factory.
  • Ice Works theme: a frozen ice-harvesting works.
  • Tap-to-build conveyor network, source/machine/depot logistics, item-loss penalties.
  • Animated belts and items, WebAudio sound with mute, best throughput saved locally.

FAQ

Route enough goods to the depot to hit the quota in time. Build a tight, unbroken belt route and avoid spilling items.

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