✏️ Funnel Story: Ember

<p>If you grew up loving line-drawing physics toys, this is a polished, pocket-sized love letter to them. In <b>Funnel Story: Ember</b>, set on a glowing volcanic ledge, you face a catch & funnel where a funnelling puzzle where you draw chutes to guide falling treats into a fixed basket. Goodies tumble from random points at the top while a basket sits, unable to move, at the bottom. You draw angled chutes and ramps that catch the falling items and funnel them sideways into the basket. Because your ink regenerates, you adjust your funnel on the fly as items drop from new positions, chasing the collection target.</p><p>Your objective: funnel enough of the falling treats into the fixed basket to reach the collection goal. A gently sloped ramp feeding into the basket catches far more than a steep one that flings items past.</p><p>Forgiving retries and tidy physics make this an easy game to love and a hard one to put down.</p><p><b>Funnel Story: Ember</b> plays bold and high-energy across a glowing volcanic ledge — treat the first volcano catch & funnel as a warm-up and your scores climb quickly after. <b>Funnel Story: Ember</b> packs a full volcano experience into bite-sized rounds — perfect for a quick break. No download, no sign-up; pick it up for one run and stay for ten.</p>

How to play

  • Start Funnel Story: Ember and you are dropped into a glowing volcanic ledge.
  • Then, treats fall from the top at random spots.
  • Quickly, the basket is fixed at the bottom and can't move.
  • Draw ramps that catch and steer items into it.
  • Lift off so the ink is solid before items arrive.
  • Soak in a glowing volcanic ledge between moves — the volcano setting changes the look, not the rules.
  • Funnel enough treats to hit the collection goal.
  • Learn the rhythm of this volcano catch & funnel and the high scores follow on their own.

Controls

Draw chutes and ramps to steer items toward the basket; lift to set them solid. 🧽 clears your ink to start a fresh funnel. The ember volcano layout keeps controls touch-first and lag-free, with full keyboard support on bigger screens.

Features

  • A draw-your-own-funnel twist on classic catch games
  • Real rolling physics so items slide naturally down chutes
  • A fixed basket that makes clever ramp angles essential
  • A regenerating ink budget for live funnel adjustments
  • A clear collection target and satisfying catch pops
  • Ember scenery, palette and sound design unique to Funnel Story: Ember
  • One-tap WhatsApp/Telegram sharing of your volcano catch & funnel score card

FAQ

The basket is fixed on purpose — the whole challenge is drawing chutes that funnel falling items into it from wherever they drop.

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